About Snotor
Snotor has been in business since 2007, delivering technology projects for clients. Snotor focuses on Mobile App Development and Custom Software Development. Snotor employs 50 - 249 people. Typical hourly rates run around $50 - $99 / hr/hr, with an average project cost near $25,000. Clients have rated Snotor 5.0 out of 5 in 32 reviews. Their home base is Rīga, Latvia. This gives a quick snapshot of what to expect when working with Snotor.
Where We Specialize
Industry Expertise
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Snotor Reviews
Write a ReviewCI/CD pipeline that turned our two-week releases into same-day deployments
Brandon Hayes / VP of Engineering - Apex Digital PartnersDec 07, 2024
Project summary: We had a clear product vision but lacked the engineering capacity internally to execute it within the window our market opportunity required.
The engagement started with a discovery workshop that immediately signalled this team was different. They pushed back on two of our assumptions in the first session with evidence and a better alternative. That kind of intellectual honesty is rare and it set the tone for the whole project. Deliverables were consistently ahead of schedule, code reviews were taken seriously, and the final product is something we are proud to show enterprise clients during due diligence calls.
Architectural decisions that will serve us for years rather than just solving the immediate problem, knowledge transfer that left our team genuinely capable, no scope creep at all
Honestly nothing worth documenting — we went in with high expectations and they were met on every measure
Questions & Answers
A web platform that made our competitors take notice
Arjun Kapoor / Head of Product - Skyline Retail VenturesOct 27, 2022
Project summary: Citizen-facing services that had been paper-based for decades needed to be digitised in a way that was genuinely accessible to all demographics, not just the digitally confident.
Twelve weeks from kickoff to live production deployment for a project of this complexity. I would not have believed that was achievable if I had not watched them do it. The velocity came from genuine engineering discipline — clear requirements, short feedback loops, automated testing, and a team that communicated internally without the overhead that slows most agencies down. The product has been live for four months with no critical bugs and one minor patch. We are already in scoping conversations for phase two.
Architectural decisions that will serve us for years rather than just solving the immediate problem, knowledge transfer that left our team genuinely capable, no scope creep at all
We underestimated the internal resource commitment required on our side during discovery — the team warned us, we did not listen fully, and the first sprint was slower as a result